Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April.
Friday, February 24th, 2017
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April.
Friday, February 24th, 2017
New update improves speed of Blender's Cycles renderer over 10x on shots with motion blur and hair.
Tuesday, February 14th, 2017
Updated: Open-source painting app gets early support for audio in the new 2D animation toolset.
Saturday, February 11th, 2017
Updated: Psyop's open-source tech for pulling mattes from Arnold renders now works with Fusion as well as Nuke.
Monday, January 23rd, 2017
CG tool development platform gets native support for curves. Kraken rigging framework integrated, too.
Monday, January 23rd, 2017
Sizeable update to the open source compositor adds 16 new plugins, including keying, retiming, blur, denoise and colour correction.
Monday, January 16th, 2017
Fully open-source set of plugins lets Photoshop, After Effects and Premiere read and write layered EXR files on Windows and OS X.
Thursday, January 5th, 2017
Newly updated open-source app provides complete set of tools for cleaning and editing 3D scan data, or readying meshes for 3D printing.
Tuesday, January 3rd, 2017
See all the new features due in Unity 5.6 and beyond - including a free integration of OctaneRender.
Wednesday, November 2nd, 2016
Free set of scripts should help tools developers integrate the VR paint app with production pipelines.
Thursday, October 6th, 2016
Updated: X-Particles dev Insydium posts price info and full demo video for its upcoming Cycles 4D plugin.
Tuesday, October 4th, 2016
Now shipping: Open-source 3D app gets cool new curve sketching tool, 'Bendy Bones', Alembic import.
Friday, September 30th, 2016
Neat add-on provides a node-based workflow for scattering, flocking and creating simple crowd animations.
Wednesday, September 14th, 2016