Updated: Open-source physically based render engine for Blender, 3ds Max, Cinema 4D and Softimage hits 'official' release.
Monday, September 10th, 2012
Updated: Open-source physically based render engine for Blender, 3ds Max, Cinema 4D and Softimage hits 'official' release.
Monday, September 10th, 2012
Newly open-sourced tool analyses BRDF data, enabling comparison to data from real-world materials.
Friday, August 31st, 2012
Updated: Volumetric format used on Puss in Boots due for integration into "next major release" of Houdini.
Wednesday, August 8th, 2012
Find reference, effects and B-roll footage on this new web community from the folk behind Brusheezy.
Friday, July 20th, 2012
Fast, lightweight tool for baking hi-res models into normal, AO and cavity maps goes open source.
Thursday, July 12th, 2012
New teaser from open-source vehicle simulator Rigs of Rods pushes the limits of 100fps sims.
Tuesday, May 29th, 2012
It may be yet another open source physically based renderer - but it's being written specifically with production in mind.
Tuesday, May 8th, 2012
Open-source image editor gets new UI and tools and... sweet Jesus, is that really a single-window mode?
Friday, May 4th, 2012
Free distributed online rendering service adds support for Blender's new raytrace render engine.
Wednesday, April 11th, 2012
Create high-performance VFX tools with the development platform created by ex-Softimage staff.
Wednesday, March 21st, 2012
Get the assets for the fun five-day short created by the team on new Blender open movie Project Mango.
Friday, March 16th, 2012
Free tool converts Kinect motion capture data into MIDI or OSC format for export to Blender on the fly.
Wednesday, February 1st, 2012
Free tool for creating 'Smart IBL' setups for faster HDR renders gets new UI and performance boost.
Wednesday, December 21st, 2011