Promising open-source tool can now create 3D characters licensed for use in commercial games work.
Wednesday, August 5th, 2020
Promising open-source tool can now create 3D characters licensed for use in commercial games work.
Wednesday, August 5th, 2020
New app from Dust3D developer Jeremy Hu turns source meshes into uniform all-quad geometry.
Tuesday, August 4th, 2020
Get Maurus Loeffel's custom UV checkermaps, plus the Illustrator file to create your own designs.
Sunday, August 2nd, 2020
Open-source renderer gets faster GPU rendering, plus support for Blender's mantaflow smoke sims.
Thursday, July 30th, 2020
Strings-free €30,000/year donation will help pay for new Blender staff - now including non-developers.
Thursday, July 30th, 2020
Compositing and editorial tools get USD import, licence roaming, new synchronous shot review system.
Wednesday, July 22nd, 2020
See what the move to Apple Silicon will mean for CG tools like Maya, Photoshop, Blender and Octane X.
Tuesday, June 23rd, 2020
The open-source 3D software's first ever Long Term Support release comes packed with new features. Check them out here.
Thursday, June 4th, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU.
Monday, May 18th, 2020
Open-source vector design tool reaches its milestone 1.0 release. Check out the new drawing, vector editing and export features here.
Tuesday, May 5th, 2020
New stable release makes the alternative UI design for Blender usable with the new features added in Blender 2.80 and up.
Monday, April 20th, 2020
Maya crowd simulation tool gets new USD procedural plugin, plus morphology variation for crowd characters, skinned animated fur.
Friday, April 3rd, 2020
Create compressed textures for games with this neat Photoshop plugin and standalone application.
Tuesday, March 24th, 2020