Decoded's frustration-saving add-on adds new features to Blender's camera system, now including a new auto-focus system for renders.
Sunday, May 4th, 2025
Decoded's frustration-saving add-on adds new features to Blender's camera system, now including a new auto-focus system for renders.
Sunday, May 4th, 2025
Free VR sketching and concept art tool now lets you create designs collaboratively with other artists. Check out the other new features.
Thursday, May 1st, 2025
3D web developer Dan Greenheck's browser-based tool generates stylized 3D and 2D trees for games, online and illustration work.
Monday, April 28th, 2025
Lightweight Procedural Clouds Shader generates realistic clouds in production conditions, and works with the Cycles or Eevee renderers.
Wednesday, April 23rd, 2025
Real-time physics framework used in game engines and offline simulation tools for 3ds Max and Maya is now fully open-source.
Tuesday, April 22nd, 2025
Get new versions of particle tools Krakatoa MX, Frost MX, Stoke MX and XMesh MX recompiled to support current versions of 3ds Max.
Thursday, April 10th, 2025
Intriguing new tool lets you create or edit Unreal Engine MetaHuman characters directly inside Blender. Now available in beta.
Monday, March 31st, 2025
3D scanning firm Kiri Innovations' free add-on now lets you paint onto 3DGS data inside Blender, including through texture images.
Friday, March 28th, 2025
Promising free Blender add-on generates rigged 3D characters with skin materials and hair, suitable for games, animation or VFX work.
Monday, March 24th, 2025
Check out the key changes in the latest version of the open-source 3D app, including important updates to animation and the CPU compositor.
Tuesday, March 18th, 2025
Long-awaited update to the open-source image editor adds non-destructive layer effects and better interoperability with Photoshop.
Tuesday, March 18th, 2025
New free plugin based on veteran standalone app MakeHuman creates custom 3D characters, complete with skin and clothing.
Tuesday, March 11th, 2025
Check out the new features in the modular, open-source, hardware-agnostic framework for developing real-time rendering technology.
Saturday, March 8th, 2025