See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text.
Sunday, December 15th, 2019
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text.
Sunday, December 15th, 2019
Major update to the biologically plausible tree-generation tool adds the option to record timelapse animations of your trees growing.
Tuesday, October 22nd, 2019
See details of the new features coming to the game engine across Unity 2020.1, 2020.2 and 2020.3
Friday, September 27th, 2019
Get Joe Wu's neat non-destructive real-time Boolean modelling add-on, currently in free open beta.
Wednesday, August 21st, 2019
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer.
Thursday, August 1st, 2019
Interesting RAW-focused still image editor gets GPU-based import engine, new context-sensitive workflow, and 16-bit image export.
Wednesday, February 6th, 2019
Neat plugin adds a particle-based snow layer to 3D scenes, or lets users paint the snow in manually.
Sunday, January 6th, 2019
Update moves the tree-generation tool over to Blender 2.8, improves performance, and makes it possible to re-edit your trees after creation.
Wednesday, November 28th, 2018
'World's first RAW image compositor' edits still images non-destructively, and provides some neat keying and grading tools.
Friday, October 26th, 2018
UE4-based visualisation platform gets iterative import workflow, new SketchUp exporter, MDL support.
Saturday, July 21st, 2018
Neat modelling plugin lets you use any native Maya Boolean operation non-destructively, and in real time.
Wednesday, August 23rd, 2017
Neat add-on based on the workflow of games artist Tor Frick promises fast, non-destructive Boolean modelling.
Wednesday, July 5th, 2017
Sub-$100 image editor gets full non-destructive filter system, LUT support, better PSD import/export.
Friday, November 25th, 2016