See the new tools for games artists due in Unity 2020 LTS, 2021.1 and 2021.2 - plus a bonus for anyone with a free Personal subscription.
Friday, August 14th, 2020
See the new tools for games artists due in Unity 2020 LTS, 2021.1 and 2021.2 - plus a bonus for anyone with a free Personal subscription.
Friday, August 14th, 2020
Big update to the digital sculpting tool adds complete cloth creation and soft body dynamics toolset. Check out all the features here.
Wednesday, August 12th, 2020
Intuitive real-time visualisation tool gets new animation features, better water and vehicle paint materials.
Tuesday, August 11th, 2020
Neat add-on for creating 3D head models from images now works with photos from multiple cameras.
Tuesday, August 11th, 2020
Big update to the lighting and look dev tool to add new 'artist-focused' lighting workflows, support for multiple simultaneous test renders.
Monday, August 10th, 2020
New UE4 plugin for Atoms Crowd promises to create large real-time crowd sims on consumer PCs.
Saturday, August 8th, 2020
Now shipping: check out the new features in the next big update to the Maya edition of the renderer.
Friday, August 7th, 2020
Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system.
Thursday, August 6th, 2020
See Adobe's latest 3D research: from parametric modeling to a new real-time physically based renderer.
Friday, July 31st, 2020
New feature in Adobe's material authoring app will turn source photos into HDR environments.
Friday, July 31st, 2020
Open-source renderer gets faster GPU rendering, plus support for Blender's mantaflow smoke sims.
Thursday, July 30th, 2020
3D texture painting software gets long-awaited ability to paint across UDIM tiles. Check out the other new features here.
Friday, July 24th, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing.
Thursday, July 23rd, 2020