Check out the new features in the production renderer, including new shaders for non-photorealistic and motion graphics-style effects.
Thursday, February 12th, 2026
Check out the new features in the production renderer, including new shaders for non-photorealistic and motion graphics-style effects.
Thursday, February 12th, 2026
Check out the latest features in the GPU production renderer, including support for meshlet streaming in network renders.
Wednesday, February 11th, 2026
Check out the new features in the open-source release of the production renderer used on movies like The Bad Guys 2.
Monday, February 9th, 2026
Sizeable update to the popular reference image organization tool adds grid snapping, batch image processing and more drawing tools.
Sunday, February 8th, 2026
UE5-based renderer shipped with the Silo modeling software now supports real-time ray tracing on Mac and path tracing on Windows.
Friday, February 6th, 2026
Promising GPU-accelerated tool for organizing your visual reference material even lets you drag and drop videos directly from YouTube.
Wednesday, February 4th, 2026
Check out the major features now in development for the open-source 3D software and due for release in Blender 5.1, 5.2, 5.3 and beyond.
Tuesday, February 3rd, 2026
Long-awaited update will let you denoise animation properly with the CPU/GPU denoiser, used in apps like Blender and V-Ray.
Friday, January 30th, 2026
Check out the new features in the terrain-generation software for games and VFX, including better support for tablets and pen displays.
Wednesday, January 28th, 2026
Check out the latest features in the image-editing software, including two new adjustment layer types and updates to the generative AI tools.
Wednesday, January 28th, 2026
Read our pick of the key changes to rendering, animation and physics in the open-source game engine - plus five neat quality-of-life updates.
Tuesday, January 27th, 2026
Thinkinetic's destruction plugin now lets users update the geometry or shatter pattern of the object being broken after a sim has been run.
Thursday, January 22nd, 2026
Now production-ready: neat new tool creates VFX-quality fluid simulations for export to CG software in USD or Alembic format.
Wednesday, January 21st, 2026