Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset.
Saturday, March 26th, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset.
Saturday, March 26th, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon.
Saturday, March 26th, 2022
Neat Photoshop-style feature automatically removes unwanted details from all channels of a material at once.
Thursday, March 24th, 2022
Updated: Canvas 1.2 update adds new style variations system to fine tune the look of generated images.
Tuesday, March 22nd, 2022
Check out the new procedural modelling and scattering tools in the popular 'all-in-one' add-on.
Monday, March 21st, 2022
Update to the real-time gaseous fluid simulator adds support for Wacom tablets, EXR backplates.
Thursday, March 17th, 2022
Terrain generator for games and real-time work gets new system for creating roads, deforming the land surface automatically to match.
Monday, March 14th, 2022
Photogrammetry app gets integration with Unity's ArtEngine texture-processing tool, new Orthophoto Editor, USD export.
Thursday, March 10th, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
Hard-to-classify Unreal Engine-based 'cinematography simulator' for previs work now uses MetaHumans as stock characters.
Tuesday, March 8th, 2022
Pro edition of the real-time visualisation tool gets new volumetric omni light effect and the option to import custom decals.
Tuesday, March 8th, 2022
Free Photoshop plugin for editing multi-layer EXR files gets support for Smart Objects and file linking.
Friday, March 4th, 2022
Check out the new features in ftrack's cloud-based production tracking and shot review system for visual effects and animation work.
Thursday, March 3rd, 2022