Ace real-time physics tool now lets you pose characters simply by pulling them around like puppets.
Wednesday, November 30th, 2022
Ace real-time physics tool now lets you pose characters simply by pulling them around like puppets.
Wednesday, November 30th, 2022
Epic Games' new free tools let users view and edit the 'DNA' of next-gen MetaHuman characters.
Wednesday, November 30th, 2022
First stable release of Octane 2022 adds new photon tracing kernel and Standard Surface material.
Tuesday, November 29th, 2022
Modelling, retopology and painting app gets multiresolution sculpting system, better volumetric painting.
Saturday, November 26th, 2022
Photogrammetry app now exports low-res scans to Sketchfab without using credits. Update also improves export to UE5.
Wednesday, November 23rd, 2022
New version of the renderer adds native Apple Silicon support and improves USD workflow. 3ds Max, C4D and Maya plugins updated.
Monday, November 21st, 2022
Now shipping: long-awaited modular rigging add-on creates rigs for characters of all body shapes.
Monday, November 21st, 2022
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush.
Thursday, November 17th, 2022
Next-gen terrain-generation software for games and VFX gets the option to turn any imported OBJ file into a ground surface.
Wednesday, November 16th, 2022
New features in the game engine range from updates to Nanite and Lumen to AI-based animation tools.
Tuesday, November 15th, 2022
3D clothing design tool gets option to edit, blend and retime simulation caches, plus improved retopology.
Tuesday, November 15th, 2022
Check out the latest features in the procedural 3D city generation app, including workflow improvements when drawing street networks.
Tuesday, November 15th, 2022
Compositing software gets support for AI-based Magic Mask system and more GPU-accelerated tools.
Monday, November 14th, 2022