Big update to the compositing app adds initial USD support, new Multi-merge tool for layer-based work.
Monday, July 24th, 2023
Big update to the compositing app adds initial USD support, new Multi-merge tool for layer-based work.
Monday, July 24th, 2023
Big update to the grading, editing and VFX software adds USD support, AI-based relighting tools.
Monday, July 24th, 2023
New features in the USD-native layout and look dev app include shader network transfer to Katana.
Monday, July 24th, 2023
iPad sculpting app gets hierarchy system, new Sketch Sculpt brush, support for Area and IES lights. Free for up to three active files.
Sunday, July 23rd, 2023
Release 'lays the foundation' for non-photorealistic rendering in the GPU/CPU renderer for 3ds Max, Blender, C4D, Maya and Houdini.
Thursday, July 20th, 2023
Check out the latest features in the sculpting software, including the new Anchors brush and updates to Spotlight and the Morph brush.
Thursday, July 20th, 2023
Intial release schedule announced for the major overhaul of Blender's rigging and animation systems.
Tuesday, July 18th, 2023
Major update to the popular lightweight NURBS modeller overhauls surfacing workflow. Check out the new features here.
Tuesday, July 18th, 2023
Interesting fork of the open-source 3D software adds animation and rendering features for anime artists.
Thursday, July 13th, 2023
Check out the new features in the sub-$100 image editing software, including better layer workflow.
Wednesday, July 12th, 2023
Check out the new features in the 3ds Max and Maya fluid simulator, including new options for directing liquids. Sims now 'up to 20%' faster.
Wednesday, July 12th, 2023
Check out the new features for CG artists in the open-source game engine, including improved particle turbulence and volumetric fog.
Friday, July 7th, 2023
Discover the key features in the new stable version of Unity, including better water, hair, skin and lens flares.
Thursday, July 6th, 2023