GPU renderer and real-time visualization tool gets new terrain sculpting and phasing animation systems, plus 3D Gaussian Splatting.
Wednesday, October 30th, 2024
GPU renderer and real-time visualization tool gets new terrain sculpting and phasing animation systems, plus 3D Gaussian Splatting.
Wednesday, October 30th, 2024
Real-time ray tracing renderer for large V-Ray scenes gets support for the V-Ray Clipper and a new Water Surface object.
Saturday, October 26th, 2024
Check out the new features in the compositing and effects software, including a new machine-learning-assisted Morph tool.
Friday, October 25th, 2024
Updated: Pro edition of the AI color grading software includes ACES support and a new OFX plugin for integration with Nuke.
Thursday, October 24th, 2024
Check out the new features in the 3D clothing design software, including improvements to its real-time simulation toolset.
Tuesday, October 22nd, 2024
Long-awaited major release of the game engine ships. Check out its new features, new release schedule, and new pricing and licensing.
Friday, October 18th, 2024
Grab the files for the lead character and environment from the beautiful real-time demo for the new graphics and simulation features in Unity 6.
Friday, October 18th, 2024
3D modeling and animation app gets support for the OpenPBR material standard, and performance updates to key modifiers.
Wednesday, October 16th, 2024
Update to the 3D animation tool reworks Boolean modeling, and introduces OpenPBR support and interesting new simulation features.
Wednesday, October 16th, 2024
Open-source vector design tool gets improvements to workflow with filters, fonts and color palettes, and support for Affinity Designer files.
Tuesday, October 15th, 2024
Compositing software gets 'more modern', legible interface design, and 'decluttered' 3D model import. See all of the changes here.
Monday, October 14th, 2024
Image-editing software gets new AI object removal and generative AI features, plus native support for OpenColorIO and ACES.
Monday, October 14th, 2024
Major update to the real-time lighting and look dev tool adds support for UDIM workflows, interactive baking, hybrid rendering.
Monday, October 14th, 2024