'Will it be in 3ds Max 2014?' teaser video shows improved performance on multi-million-poly scenes
Thursday, February 28th, 2013
'Will it be in 3ds Max 2014?' teaser video shows improved performance on multi-million-poly scenes
Thursday, February 28th, 2013
Join the Unfold event live in Montreal or watch it online, then quiz product managers via the Unfold website.
Wednesday, February 27th, 2013
Updated: Download the demo to try the dynamics tools, brush-based sculpting and AE interoperability.
Wednesday, September 5th, 2012
Although probably not officially, given that it's on the Amazon EC2 cloud. Warning: may contain spoilers.
Friday, July 27th, 2012
Update to Maya/mental ray toolkit adds new colour bleed SSS shader, support for SprayTrace renderer.
Friday, May 11th, 2012
Latest update to fluid simulator adds powerful new Hybrido 2 fluid solver and new node-based scene graph.
Tuesday, May 8th, 2012
Latest update to the open-source 3D package adds support for n-gons and an improved sculpting workflow.
Monday, April 30th, 2012
Environment-generation apps get option to stack EcoSystems, new Python and network render tools.
Friday, April 27th, 2012
Small but powerful Mac-only 3D app gains Bullet physics, improved FBX SDK and support for 16-bit textures.
Monday, April 16th, 2012
Premiere Pro gets new UI, OpenCL support; After Effects gains 3D tracker and raytrace render engine.
Friday, April 13th, 2012
Autodesk posts full feature list for renderer: no word yet on which will be exposed in Max, Maya, Softimage.
Tuesday, April 10th, 2012
Upcoming update to add ICE-based crowd simulation system and new high-quality viewport display.
Thursday, March 29th, 2012
Lots of new animation tools, better interoperability with MotionBuilder, and nHair sims - but no iray just yet.
Wednesday, March 28th, 2012