But unlike previous sneak peeks, the menu options are blurred out in the video. Post your guesses here.
Friday, March 8th, 2013
But unlike previous sneak peeks, the menu options are blurred out in the video. Post your guesses here.
Friday, March 8th, 2013
Watch the new resurfacing workflow, including a new Quad Draw tool like that in digitalRaster's NEX plugin.
Thursday, March 7th, 2013
Watch the tool in use to switch between camera views and trim and sequence animation clips.
Thursday, February 28th, 2013
Tech preview shows the work-in-progress tool in use to rough out animation directly over the viewport.
Thursday, February 28th, 2013
'Will it be in 3ds Max 2014?' teaser video shows improved performance on multi-million-poly scenes
Thursday, February 28th, 2013
Join the Unfold event live in Montreal or watch it online, then quiz product managers via the Unfold website.
Wednesday, February 27th, 2013
Updated: Download the demo to try the dynamics tools, brush-based sculpting and AE interoperability.
Wednesday, September 5th, 2012
Although probably not officially, given that it's on the Amazon EC2 cloud. Warning: may contain spoilers.
Friday, July 27th, 2012
Update to Maya/mental ray toolkit adds new colour bleed SSS shader, support for SprayTrace renderer.
Friday, May 11th, 2012
Latest update to fluid simulator adds powerful new Hybrido 2 fluid solver and new node-based scene graph.
Tuesday, May 8th, 2012
Latest update to the open-source 3D package adds support for n-gons and an improved sculpting workflow.
Monday, April 30th, 2012
Environment-generation apps get option to stack EcoSystems, new Python and network render tools.
Friday, April 27th, 2012
Small but powerful Mac-only 3D app gains Bullet physics, improved FBX SDK and support for 16-bit textures.
Monday, April 16th, 2012