New updates add OpenSubdiv and Alembic support to Max; colour-management and performance profiling tools to Maya.
Tuesday, August 12th, 2014
New updates add OpenSubdiv and Alembic support to Max; colour-management and performance profiling tools to Maya.
Tuesday, August 12th, 2014
New versions for The Foundry's core tools increase the renderer's penetration into the VFX market.
Tuesday, August 12th, 2014
3ds Max multiphysics plugin due to ship in September. Update adds soft-body dynamics and fluids.
Friday, August 8th, 2014
Markerless facial mocap system adds support for multiple characters, option to stream data live into Unity.
Friday, August 8th, 2014
Facial mocap toolset gets support for hybrid markerless and marker-based capture, new pay-as-you-go pricing.
Friday, August 8th, 2014
New car paint shading model, and updates to Persona. Subscribers also get 7 free Mixamo animations.
Monday, August 4th, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year.
Sunday, August 3rd, 2014
And what's more, it looks genuinely useful. See it in action inside the low-cost camera-tracking software.
Thursday, July 24th, 2014
Neat new app for retopologising 3D scan data adds sculpting brushes plus updated texture transfer tool.
Thursday, July 24th, 2014
Morphing and warping plugin gets GPU acceleration. It's OpenCL-based, so you can use most cards.
Wednesday, July 23rd, 2014
Updated: Atmosphere creation plugin adds physically accurate sunlight. Free PLE edition now available.
Wednesday, July 23rd, 2014
Check out this $320 node-based compositor for Windows, Linux and Mac from the makers of Mistika.
Friday, July 18th, 2014
Get a sneak peek at the new tools at the free ZBrush Summit, held at Gnomon's Hollywood HQ next month.
Thursday, July 17th, 2014