Now shipping: Update adds an interesting new 'Take System'; improved tracking, sculpting and spline tools.
Wednesday, September 2nd, 2015
Now shipping: Update adds an interesting new 'Take System'; improved tracking, sculpting and spline tools.
Wednesday, September 2nd, 2015
Now officially shipping: Open-source renderer gets major speed boosts, support for AOVs. New 3ds Max exporter to come.
Wednesday, September 2nd, 2015
Wide-ranging update adds new rendering and animation options, plus experimental support for DirectX 12.
Tuesday, September 1st, 2015
New Mac edition and new UI, but no new features this time round. Beta of the commercial version due soon.
Friday, August 28th, 2015
Pro photogrammetry app gets improved mesh and point cloud generation, new mesh editing tools.
Thursday, August 27th, 2015
New Geometric Hierarchy tracking system reconstructs both an object's motion and internal deformation: handy for head tracking!
Wednesday, August 26th, 2015
Update will let users simulate 20,000 AI-driven crowd characters in real time. New 3ds Max plugin coming too.
Wednesday, August 26th, 2015
Both Allegorithmic texturing tools get export presets for V-Ray, Arnold, Redshift and Corona; new viewport display options.
Wednesday, August 26th, 2015
Updated: Nuke Studio 9.0v7 is now shipping. New audio and video editing tools; native stereo playback.
Tuesday, August 25th, 2015
Maya expert Eric Keller's 11-hour tutorial provides a complete guide to the industry-standard 3D app.
Tuesday, August 25th, 2015
Subscription Drop 2 for the 3ds Max physics plugin adds new smoke solver, direct particle rendering.
Tuesday, August 18th, 2015
Landscape generator gets 'per object raytracing' system, new animation options, HD previews.
Monday, August 17th, 2015
Digital paint tool gets new physics based brush options, updated layer blending, Photoshop brush import.
Thursday, August 13th, 2015