GPU-accelerated editions of motion blur and retiming plugins available for HitFilm, Natron and Autodesk compositing apps.
Monday, March 23rd, 2015
GPU-accelerated editions of motion blur and retiming plugins available for HitFilm, Natron and Autodesk compositing apps.
Monday, March 23rd, 2015
GPU-based renderer gets support for instancing, AxF material format. New Maya plugin and server edition also in development.
Monday, March 23rd, 2015
Updated: VFX-friendly paint app gets new greenscreen and video-repair tools. Now out on Steam for $49.99.
Monday, March 16th, 2015
Now shipping: Indie facial-capture software now lets Kinect 2 users record up to six actors in real time.
Monday, March 16th, 2015
Markerless facial mocap system now supports the Intel RealSense sensor. Use it to create a $510 wearable camera rig.
Friday, March 13th, 2015
Library of add-ons for compositing apps gets 8 new tools, including a Walking Dead-style Texturize effect.
Thursday, March 12th, 2015
Updated: Create high-end VFX tools by wiring nodes together, Softimage ICE-style. See a demo video here.
Tuesday, March 10th, 2015
Now shipping. Texturing app gets new procedural tools, better baking. Income cap relaxed on Indie licence.
Wednesday, March 4th, 2015
See the tech behind Unity 5's new real-time global illumination in action in this neat new demo video.
Wednesday, March 4th, 2015
Artists earning under $100,000/year now get all the features of Unity 5. Pro users get extra cloud tools.
Tuesday, March 3rd, 2015
Now shipping: leading game engine gets real-time GI, physically based shading, new audio-editing tools.
Tuesday, March 3rd, 2015
Indie-game-focused version of Maya to get new brush-based sculpting and UV workflows, PBR shading.
Monday, March 2nd, 2015
Updated: Latest free update adds new Star Wars-style title crawl and support for DaVinci Resolve 11.
Monday, March 2nd, 2015