new features

GenArts ships Sapphire 9

Suite of plugins for editing and compositing tools gets four diverse new effects, plus advanced options for building your own.

Friday, October 9th, 2015

Sneak peek: Houdini 15

Updated: See the new crowd sim and simulation slicing options, plus the new Principled PBR shader.

Monday, September 28th, 2015

Solid Angle releases Arnold 4.2.9

Core renderer gets support for refractive dispersion, better volumetrics. Maya plugin gets initial support for Bifrost.

Monday, September 21st, 2015

Unity 5.2 ships

Game engine adds support for Windows 10, native integration with Visual Studio, plus new lightmap baking and Biped import options.

Friday, September 11th, 2015