Major update to the hybrid 2D/3D rendering software adds new PBR render engine and UV baking tools.
Wednesday, July 20th, 2016
Major update to the hybrid 2D/3D rendering software adds new PBR render engine and UV baking tools.
Wednesday, July 20th, 2016
See three days of 3D texturing masterclasses from firms like Naughty Dog at Gnomon next week. Watch free online.
Thursday, July 14th, 2016
Fast-evolving 3ds Max multiphysics plugin gets revamped FLIP fluid, cloth and FEM solvers, better V-Ray support, plus more streamlined UI.
Tuesday, July 12th, 2016
Big update to voxel sculpting and painting package adds 'completely remade' PBR shading system, plus neat new low-poly retopology tools.
Saturday, July 9th, 2016
Neat Photoshop/Illustrator colour wheel plugin now gives users power to colorize text and vector shapes inside Photoshop.
Thursday, July 7th, 2016
Updated: Just logging in now gives you up 30 free hours of rendering a month, even for commercial jobs.
Thursday, July 7th, 2016
Grease Pencil turns Blender into a free, bones-based 2D animation toolset. Try the new version here.
Tuesday, July 5th, 2016
Hotly tipped biased GPU-based renderer gets new PBR material, support for volumetrics and baking.
Tuesday, July 5th, 2016
Library of add-ons for compositing apps gets good-looking new HUD-creation toolset, but free subscriptions axed.
Thursday, June 30th, 2016
1.0.20 update makes the render ready tree models compatible with Maya as well as 3ds Max, Cinema 4D and Houdini.
Tuesday, June 28th, 2016
Powerful procedural city modelling software gets new Alembic exporter for use with visual effects pipelines.
Monday, June 27th, 2016
The upcoming OpenGL engine in Cinema 4D's painting toolset should improve interactivity when texturing large assets.
Thursday, June 23rd, 2016
Inexpensive UV unwrapping tool gets new selection, seam-handling and resymmetry options, better UDIM support.
Thursday, June 16th, 2016