new features

Quadspinner ships Gaea 2480

Promising landscape generation tool gets new scale controls for erosion, better user control over soil, rain and snow distribution.

Wednesday, April 18th, 2018

Autodesk ships Flame 2019

Effects and compositing software to get new grading and look dev features, HDR Waveform scope, and improved real-time playback.

Friday, April 6th, 2018

Solid Angle ships Arnold 5.1

Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support.

Friday, April 6th, 2018

Basefount ships Miarmy 6.2

Maya crowd-simulation software gets new flocking system and simulation cache-editing options, plus support for layered caches.

Thursday, April 5th, 2018

cebas ships finalRender Drop 1

3ds Max production renderer adds support for Nvidia's AI-based OptiX denoising system, hybrid CPU/GPU texture baking, adaptive sampling.

Friday, March 30th, 2018

Foundry ships Modo 12.0

First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling.

Thursday, March 29th, 2018