Preview data from its inertial mocap systems directly on a character, rather than importing FBX files.
Friday, April 12th, 2013
Preview data from its inertial mocap systems directly on a character, rather than importing FBX files.
Friday, April 12th, 2013
Watch videos of the new workflow for optical marker data, pipeline APIs, Ruler tool and light-setup system.
Wednesday, March 27th, 2013
Updated: Free browser-based mocap editing and retargeting tool now out of beta and ready to use.
Wednesday, March 27th, 2013
Video shows gestures in use to control Windows 8 apps, but don't expect to do finger capture just yet.
Monday, March 11th, 2013
Mocap setup and solving system gives full-body and finger capture for less than the cost of MotionBuilder.
Wednesday, March 6th, 2013
New version of the facial motion-capture retargeting system to debut at GDC 2013 next month.
Tuesday, February 26th, 2013
Real-time mocap solver for Maya now supports OptiTrack hardware; new, more advanced constraints.
Monday, February 25th, 2013
New Lynx A camera promises all-in-one 3D scanner and mocap system for the price of a full-frame DSLR.
Thursday, February 7th, 2013
Goofs, fluffs and flubs from the facial capture sessions get put through the game engine. Hilarity ensues.
Tuesday, February 5th, 2013
Updated: low-cost motion-capture tools Brekel Kinect Body and Brekel Kinect Point Cloud now shipping.
Monday, January 7th, 2013
Mocap data-processing software gains automated fixes for marker occlusion, better real-time performance.
Tuesday, November 27th, 2012
New high-res motion-capture camera provides 4.1 megapixel precision for under $5,000.
Thursday, August 16th, 2012
New mobile capture technologies go on show at Siggraph, alongside Blade 2 mocap-handling software.
Monday, August 6th, 2012