Handy script lets users perform complex Boolean operations on splines quickly and intuitively.
Friday, May 18th, 2018
Handy script lets users perform complex Boolean operations on splines quickly and intuitively.
Friday, May 18th, 2018
First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling.
Thursday, March 29th, 2018
Popular level design and modelling tool now part of Unity 2018.1 after buyout of original devs ProCore.
Tuesday, February 20th, 2018
Neat hard surface modeling toolkit adds MeshFusion-style real-time Booleans, new insert mesh system.
Monday, January 8th, 2018
Now shipping: First update to LightWave in three years adds new PBR and volumetric renderer, plus new 3ds Max-style modifier stack.
Monday, January 1st, 2018
LightWave modelling plugin gets neat new procedural tools for roofs and stairs. C4D and Max versions officially no longer 'Lite' editions.
Monday, December 11th, 2017
Model, texture and render realistic insects in ZBrush, Maya and Substance Painter with Eric Keller's detailed tutorial.
Sunday, December 3rd, 2017
Discover how artists working in their personal time created a 3D short using the same tech as a Disney feature.
Wednesday, November 22nd, 2017
Old free desktop edition of the software replaced by new browser-based version. Check out the differences here.
Thursday, November 16th, 2017
Architectural modeling tool gets new options for section cuts and BIM data, plus native STL export.
Thursday, November 16th, 2017
Videos: See the new Principled BRDF shader and procedural modelling tools in action. Lots of UV workflow improvements, too.
Wednesday, November 8th, 2017
Video: see Houdini's upcoming retopology and facial autorigging tools, and a lot of neat new fluid, crowd and hair simulation features.
Tuesday, November 7th, 2017
Autodesk's set of handy free scripts and plugins now works in Maya 2018, but no new tools this time.
Thursday, October 12th, 2017