Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here.
Wednesday, August 4th, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here.
Wednesday, August 4th, 2021
New sub-€100 3D texturing app can be used to paint or bake 16k PBR texture maps for use in other DCC software or game engines.
Tuesday, July 13th, 2021
Material authoring app formerly known as Substance Alchemist also now creates lighting set-ups.
Thursday, June 24th, 2021
3D texture painting app gets better auto UV unwrapping, support for the new Adobe Standard Material.
Thursday, June 24th, 2021
Major update gives Adobe's material authoring tool a complete new procedural modelling toolkit.
Thursday, June 24th, 2021
Updated: fast, robust Boolean modeler now exports 3D assets to other DCC apps in PLY format.
Monday, June 14th, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer.
Tuesday, March 23rd, 2021
Landscape-generation software gets OpenColorIO support, plus better support for PBR workflows.
Thursday, January 7th, 2021
Get futuristic 3D buildings in the native formats of 3ds Max, Blender, C4D, Maya, Houdini, UE4 and Unity. For commercial use.
Monday, August 17th, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow.
Wednesday, February 19th, 2020
Download sets of texture maps for bricks, concrete, wood and plaster at 4,096 x 4,096px resolution.
Sunday, February 9th, 2020
Get architectural textures at up to 4,096 x 4,096px resolution from online resource library Texture Fun. For commercial use.
Sunday, February 2nd, 2020