Big update to the 3ds Max particle plugin's fluid simulation tools adds new options for generating waves, water levels and diffusion effects.
Wednesday, October 17th, 2018
Big update to the 3ds Max particle plugin's fluid simulation tools adds new options for generating waves, water levels and diffusion effects.
Wednesday, October 17th, 2018
Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system.
Tuesday, August 14th, 2018
New version of heavy-duty particle meshing tool boosts speed up to 2x, improves V-Ray compatibility.
Monday, October 3rd, 2016
Fluid simulator gets new GPU based solvers, better OpenVDB support, new artist and TD tools.
Friday, July 31st, 2015
Updated: Watch videos of all the key features, including the new GPU-accelerated Dyverso solvers and OpenVDB meshing.
Thursday, July 23rd, 2015
Free professional desktop software turns scan data or photos into 3D meshes and cleans them for export.
Wednesday, February 25th, 2015
New work-in-progress add-on surfaces particle simulations ranging from water to wet snow.
Tuesday, January 20th, 2015
Free RF tool for meshing particles at render time gets better Arnold support, system for surface spray.
Tuesday, December 23rd, 2014
Updated: First 'Subscription Drop' extends volumeBreak node and new procedural spline modelling toolset.
Sunday, December 21st, 2014
Big update to multiphysics system adds surface tension, Bullet dynamics, lots of other cool tools.
Tuesday, October 21st, 2014
Fluid simulator adds viscosity, new Ocean Force daemon, support for the Arnold renderer. Price down too.
Tuesday, June 17th, 2014
Naiad's co-author turned Autodesk product manager tells us how Maya 2015's new fluid simulator will stir up FX artists' workflows
Monday, March 31st, 2014
Maya versions of the Frost point cloud meshing and XMesh geometry caching systems are on the way.
Monday, July 22nd, 2013