If you're using one of the last three releases, at any rate. Some SRPs and maintenance prices also up.
Monday, January 14th, 2013
If you're using one of the last three releases, at any rate. Some SRPs and maintenance prices also up.
Monday, January 14th, 2013
Free set of utilities gets new Geo Locator tool for constraining objects to surfaces. Works well with vehicles.
Thursday, January 10th, 2013
Allegorithmic updates its free set of texturing utilities, adding new scripts and links to RenderMan and Arnold.
Wednesday, January 9th, 2013
Get 31 common species in a wide range of standard formats, including OBJ, 3DS, plus Vue and Terragen.
Wednesday, January 2nd, 2013
Identical to the full $590 edition, but intended for non-commercial use by hobbyists and games modders.
Thursday, December 20th, 2012
Normal mapping toolkit gets new image-editing controls, faster algorithms, 15 built-in grunge maps.
Thursday, December 6th, 2012
Dell's mid-range pro workstation packs a punch. Jason Lewis tests it alongside HP's high-end Z820.
Wednesday, December 5th, 2012
New OpenRL cards will accelerate Caustic Visualizer real-time raytracing plugins for Max, Maya.
Thursday, November 29th, 2012
Standalone version of the physically based GPU renderer finally ships to join the 3ds Max and Maya plugins.
Wednesday, November 28th, 2012
While you're waiting: version 3.2 of the Maya edition of the GPU renderer is out, and the price has been cut.
Tuesday, November 27th, 2012
See how to use it with Maya with Naughty Dog's Christophe Desse and with 3ds Max by Pixel 23's Leandré Hounnake.
Monday, November 19th, 2012
New plugin replaces Maya's 'aging script editor'; offers coding tools to bring joy to TDs everywhere.
Tuesday, November 13th, 2012
New seven-hour ZBrush, Maya and V-Ray tutorial creates creepy crawlies with scientific accuracy.
Friday, November 9th, 2012