Get up and running with the GPU based renderer with Christophe Desse's complete four-hour video.
Monday, October 10th, 2016
Get up and running with the GPU based renderer with Christophe Desse's complete four-hour video.
Monday, October 10th, 2016
Real-time hair and fur plugin now supports motion blur, import of NURBS curves from DCC tools.
Monday, October 10th, 2016
Download the free V-Ray version of the VFX industry-standard shader. Works with both Max and Maya.
Sunday, October 9th, 2016
Updated: Cinema 4D fluid simulator to get new sound node; new APIC solver generates smoother liquid flow than standard FLIP solvers.
Friday, October 7th, 2016
GPU-based renderer gets new toon shader, support for Arnold's Ai Standard shader - and the 3ds Max edition is back.
Wednesday, October 5th, 2016
New version of heavy-duty particle meshing tool boosts speed up to 2x, improves V-Ray compatibility.
Monday, October 3rd, 2016
Maya crowd simulation system gets new automation engine to simplify set-up of complex behaviours.
Friday, September 30th, 2016
Version 1.1 update: Neat add-on for accessing Maya commands faster gets new UI, better search algorithm.
Wednesday, September 21st, 2016
Big update to fluid simulator adds new FLIP liquids solver; new options for art directing and retiming sims.
Friday, September 16th, 2016
Updated: Maya version of AMD's free, physically accurate OpenCL based GPU renderer now available.
Tuesday, September 13th, 2016
Compositing and finishing tool to get 'Maya-inspired' scene navigation, plus better workflows for editing Batch schematics.
Friday, September 9th, 2016
Latest plugin version of Iray provides fast, GPU-based, physically accurate render previews inside Cinema 4D.
Thursday, September 8th, 2016
Sign up for the Annie Award-winning animator's two-day masterclass at Gnomon's LA campus in December.
Friday, September 2nd, 2016