Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021.
Tuesday, August 10th, 2021
Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021.
Tuesday, August 10th, 2021
Maya's multiphysics plugin now lets you adjust properties interactively, and see the results in real time.
Tuesday, August 10th, 2021
Learn to style digital hair and fur with The Gnomon Workshop's guide to current VFX workflows.
Monday, August 9th, 2021
New Gnomon Workshop tutorial reveals the key principles of realistic quadruped walk cycles.
Saturday, August 7th, 2021
Nvidia's free app now automatically lip syncs Character Creator head meshes to dialog in any language.
Saturday, August 7th, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya.
Wednesday, August 4th, 2021
Neat new plugin adds realistic dynamics to machines, muscles, cloth and hair in the Maya viewport.
Tuesday, August 3rd, 2021
Cinema 4D and LoUPE developers become members of industry body to promote open-source VFX tech.
Monday, August 2nd, 2021
Find out how to model and texture this Viper Dragon in The Gnomon Workshop's detailed new tutorial.
Saturday, July 31st, 2021
3D animation software gets new global search feature, tools for authoring interactive tutorials, and updates to the deformer system.
Thursday, July 29th, 2021
Discover how to light and shade a photorealistic human character with The Gnomon Workshop's tutorial.
Sunday, July 25th, 2021
Movie industry standards body to oversee future development of the open format for rich material data.
Friday, July 16th, 2021
In beta: optical mocap software's new 'Quantum Solver' can track 10 actors simultaneously. See all of its new features and new pricing.
Tuesday, July 13th, 2021