See how the first Apple Silicon processors targeted at graphics pros perform in apps like Cinema 4D and Redshift.
Friday, October 22nd, 2021
See how the first Apple Silicon processors targeted at graphics pros perform in apps like Cinema 4D and Redshift.
Friday, October 22nd, 2021
Maya-friendly character animation software adds USD import, audio and video editing, new Picker Tool.
Friday, October 22nd, 2021
Updated: 3ds Max edition available. Check out the new features in the shattering and dynamics plugin.
Wednesday, October 20th, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
Next-gen motion graphics app gets new real-time 2D physics toolset. Free edition now exports at full HD, and no longer watermarks output.
Tuesday, October 19th, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering.
Thursday, October 14th, 2021
New Gnomon Workshop tutorial provides time-saving tricks for Clarisse, Houdini and SpeedTree.
Friday, October 8th, 2021
New Gnomon Workshop tutorial reveals how to prepare 3D scans for use in production pipelines.
Monday, September 27th, 2021
Token-based payment system now available alongside subscriptions for apps like 3ds Max and Maya.
Friday, September 24th, 2021
Check out the new features in the 3D modelling and animation software, including new scaling controls for the Solidify deformer.
Thursday, September 23rd, 2021
See the best VFX and animation work created with V-Ray, plus tech breakdowns of the key projects.
Wednesday, September 22nd, 2021
Check out Polygonflow's scattering tool, available with the trial of its GraphN visual programming app.
Sunday, September 19th, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes.
Tuesday, September 14th, 2021