New 3ds Max script ends misery of poly pushing
Manipulate rows of edges as if they were Bezier curves with Marius Silaghi's intuitive Smooth Edges.
Tuesday, July 26th, 2011
Manipulate rows of edges as if they were Bezier curves with Marius Silaghi's intuitive Smooth Edges.
Tuesday, July 26th, 2011
Subdivision Reversion's Marius Silaghi working on new script to add ZBrush-style armatures to 3ds Max.
Monday, June 6th, 2011