November 28, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware. Read More »
October 30, 2022
Recreate real studio lighting in visualisations and portfolio renders. EXR format, for commercial use. Read More »
October 5, 2022
Master cutting-edge real-time lighting techniques with The Gnomon Workshop's masterclass. Read More »
August 24, 2022
New Gnomon Workshop tutorial sets out all of UE5's key lighting tools, from Lightmass to Lumen. Read More »
May 17, 2022
Android tech demo shows what can be achieved in mobile games using the open-source engine. Read More »
April 12, 2022
Update makes new Omniverse connection plugin available to all users of the lighting design tool. Read More »
January 31, 2022
Plugin for importing V-Ray scenes into Unreal Engine gets support for render relighting, skeletal meshes. Read More »
January 5, 2022
Real-time collaboration platform for 3D design and content creation now out of beta. Check out all of its latest features here. Read More »
December 23, 2021
Updated with Christmas and New Year deals: save money on CG software, hardware and assets. Read More »
November 9, 2021
See the latest features in the real-time collaboration platform, and prices for Omniverse Enterprise. Read More »
December 21, 2020
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing. Read More »
November 30, 2020
Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware. Read More »
November 3, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset. Read More »
September 8, 2020
New 'Xenon' update makes the real-time lighting tool available to Blender users for the first time. Read More »
July 23, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing. Read More »
June 25, 2020
Plugin transfers scenes created in other editions of V-Ray to UE4 for rendering. Check out what's new. Read More »
April 3, 2020
Check out the changes to the presets system in the latest update to the real-time lighting design tool. Read More »
January 28, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs. Read More »
July 30, 2019
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively. Read More »
December 21, 2018
Updated with a new batch of winter offers: save money on CG software and resources with these deals. Read More »