New 192-core mobile GPU beats last-gen consoles, brings high-end PC graphics to tablets, claims Nvidia.
Monday, January 6th, 2014
New 192-core mobile GPU beats last-gen consoles, brings high-end PC graphics to tablets, claims Nvidia.
Monday, January 6th, 2014
Games veteran Andras Kavalecz's 3D Look Development in Modo explores asset creation from start to finish.
Friday, December 20th, 2013
Disney veteran Frederic Durand's Light and Shadow shows that good lighting is about more than just lights.
Monday, December 16th, 2013
Watch the Pixar TD's entire 2008 training DVD on his website, along with downloadable project files.
Friday, November 22nd, 2013
Update adds cool new soft and hard body, particle and fluid simulation tools; more robust lighting workflow.
Thursday, October 31st, 2013
New: final teaser shows better Bullet physics, Alembic-based lighting workflow. See all three videos here.
Thursday, October 31st, 2013
Updated with new video: Watch the Naughty Dog artist's guide to using Otoy's GPU-accelerated engine.
Tuesday, September 17th, 2013
Cool tech video shows OptiX-based system preview sets from Monsters University in near-real time.
Tuesday, August 27th, 2013
Real-time raytracing plugin for Max promises blazing-fast look dev, lighting and visualisation workflows.
Tuesday, May 7th, 2013
Free collection of 3Delight and RenderMan shaders simplifies the process of lighting hair and fur.
Wednesday, May 1st, 2013
Exciting new service lets users upload models and generate photorealistic renders via a browser.
Wednesday, April 3rd, 2013
Latest outing for the game engine shows physically based materials and some very nice HDR reflections.
Monday, April 1st, 2013
Real-time visualisation tool gets major new animation, lighting and import options. Price up a lot, too.
Wednesday, March 20th, 2013