Includes a floating licence of the renderer, plus the animation, network render and VR modules.
Monday, January 12th, 2015
Includes a floating licence of the renderer, plus the animation, network render and VR modules.
Monday, January 12th, 2015
Master mental ray with Disney veteran Frederic Durand's complete guide to using ambient occlusion.
Tuesday, January 6th, 2015
FX TD Wayne Hollingsworth's videos provide a complete guide to creating production-ready simulations.
Thursday, December 18th, 2014
Turn any model into an relightable cloud and render it as a 32-bit HDR with this neat Maya plugin.
Friday, November 21st, 2014
Check out Nvidia's new voxel GI tech demo - and test whether the moon landings were faked in the process.
Tuesday, November 11th, 2014
Master key techniques with Frederic Durand's Global Illumination and Caustics in Maya & mental ray.
Monday, November 3rd, 2014
Real-time visualisation tools get new 'DIVE' core engine, bringing in tech from Vue and PlantFactory.
Friday, October 31st, 2014
Nice update to render toolkit adds area lights, curves-based colour grading, new set of post effects.
Wednesday, October 29th, 2014
Update to real-time animation app adds support for PhysX, SpeedTree plants, Allegorithmic Substances.
Tuesday, October 28th, 2014
Experimental tool lets users drag 3D models into photos and matches alignment and lighting automatically.
Monday, October 20th, 2014
Frederic Durand's Final Gather in Maya & mental ray explores fixes for blotches and flicker when using FG.
Thursday, October 2nd, 2014
3D authoring tool for WebGL, Flash and mobile games gets terrain generator, new physics options.
Wednesday, October 1st, 2014
New two-hour video sets out Blizzard cinematic environment modeling star Seth Thompson's workflow.
Wednesday, September 10th, 2014