Blizzard artist Dominic Qwek's ground-breaking tutorial reveals how to sculpt and render fine skin details.
Wednesday, November 6th, 2013
Blizzard artist Dominic Qwek's ground-breaking tutorial reveals how to sculpt and render fine skin details.
Wednesday, November 6th, 2013
Update adds nice usability features, including the option to set the number of CPU cores used in renders.
Friday, October 11th, 2013
The Blizzard star and veteran of Starcraft II: Heart of the Swarm faces our questions about his 3D workflow.
Sunday, September 15th, 2013
Updated: We round up the main new products from the show - including five more we missed first time round.
Tuesday, August 6th, 2013
Intuitive standalone renderer to get caustics, procedural materials and a rather cool-looking new toon shader.
Tuesday, May 28th, 2013
Updated real-time raytracer gets add-on for exporting 3D models for viewing in any HTML5 browser.
Sunday, September 2nd, 2012
Update to real-time rendering tool improves materials workflow, adds support for Maya 2013 scenes.
Thursday, May 24th, 2012
New free add-on enables users to import 3ds Max models or scenes into the real-time raytrace renderer.
Wednesday, May 16th, 2012
Update to the real-time rendering tool to add new metallic paint material, interactive HDR editing.
Tuesday, February 14th, 2012
New plugins will let easy-to-use real-time renderer to play nicely with DCC software, not just CAD apps.
Thursday, December 1st, 2011
Easy-to-use photorealistic renderer adds intriguing new no-keyframe system for technical animation.
Tuesday, November 15th, 2011
Design lighting set-ups inside KeyShot in real time, then export the results as a custom HDR file.
Thursday, September 1st, 2011
Master the art of high-precision sculpting and surfacing in Gnomon's new creature tutorial.
Tuesday, July 5th, 2011