But the firm 'continues to invest' in Unreal Engine, MetaHuman, Megascans, Twinmotion and RealityCapture, despite 830 job cuts.
Friday, September 29th, 2023
But the firm 'continues to invest' in Unreal Engine, MetaHuman, Megascans, Twinmotion and RealityCapture, despite 830 job cuts.
Friday, September 29th, 2023
Cuts to be made by cancellation of entire projects rather than trimming product teams across the board.
Thursday, November 30th, 2017
Around 10% of the workforce to go as the company moves from perpetual software licences to a rental-only model.
Friday, February 5th, 2016
Both teams affected, but end of life rumours "totally false". Updated with further commentary from Autodesk.
Wednesday, September 5th, 2012
Developer cuts just under 7% of its work force, but continues to recruit for cloud and mobile services.
Sunday, August 26th, 2012