March 14, 2022
Terrain generator for games and real-time work gets new system for creating roads, deforming the land surface automatically to match. Read More »
July 29, 2021
Unusual physics-based animation software gets a new Graph Editor, new tools for tweening character poses, and new spline IK system. Read More »
June 2, 2021
See the highlights of today's update to the open-source 3D app, from sculpting to 2D animation. Read More »
February 25, 2021
Discover the most important new tools in the open-source 3D app, from geometry nodes to APIC sims. Read More »
January 3, 2020
Free app provides an interesting range of features, particularly for vector and motion design work. Read More »
October 3, 2019
See previews of a neat update to Content-Aware Fill and Character Animator's new keyframe system. Read More »
September 13, 2017
Now officially released. New denoise system and PBR shader in Cycles, plus some great add-ons. Read More »
August 4, 2017
Platform for developing VFX and games tools gets support for USD, Autodesk's AnimX, new RBF solver. Read More »
May 25, 2017
Promising new rotoscoping tool gets support for GUI scaling, improvements to the built-in image viewer and shape export to Nuke. Read More »
September 7, 2015
DreamWorks veteran Sébastien Wojda provides his expert tips for creating better character animation. Read More »
March 9, 2015
Naughty Dog TD's neat add-on automatically fires off complex correctives to fix mesh deformation issues in rigs. Read More »