February 13, 2020
PlantFactory creator launches new set of procedural 3D plants for use in DCC apps and game engines. Read More »
January 2, 2017
Export scenes from the rendering toolkit to Unreal Engine and have materials set up automatically. Read More »
March 17, 2016
Big update to free AAA game engine adds Substance integration, mobile support - and a proper FBX importer. Read More »
September 17, 2014
Scanline VFX artist's handy free tool gets ZBrush texture data into Maya without the need to set up UVs. Read More »
October 30, 2012
Import files in the new industry-standard interchange format into 3ds Max, complete with animation. Read More »
August 13, 2012
Crowd simulator gets speed boost, 3ds Max plugin. Read the full story on the Immersed in Movies blog. Read More »
February 29, 2012
New standalone tools streamline import and clean-up of XT, STEP and IGES data inside modo 601. Read More »