Free non-commercial edition of ZBrush gets new sculpting brushes and now renders turntable movies.
Wednesday, May 19th, 2021
Free non-commercial edition of ZBrush gets new sculpting brushes and now renders turntable movies.
Wednesday, May 19th, 2021
New tech lets UE4 users import Alembic files, complete with hierarchies, material assignments and deformations.
Friday, May 27th, 2016
Edit Houdini content inside Unity, UE4, Maya, Max or C4D with the indie game dev tool, previously priced at $99/year.
Tuesday, March 15th, 2016
Get the binaries of Hideki Suzuki's free plugin for importing and editing Houdini content inside 3ds Max.
Monday, November 30th, 2015
Handy 3D paint tool lets C4D users import RGBA vertex colour data from apps like ZBrush, or export it to Unity.
Monday, July 20th, 2015
Next-gen visual story development tool gets better links to Photoshop et al, new semi-automatic workflow for creating 3D animatics in Maya.
Monday, June 29th, 2015
Updated: New plugin for using Houdini content inside Unreal Engine 4 now available for testing.
Friday, April 3rd, 2015
New non-commercial edition gives SketchUp users free access to e-on's real-time rendering system.
Thursday, March 12th, 2015
Engine now publishes games in HTML5 format to play in a browser; better foliage rendering options.
Wednesday, February 25th, 2015
Suite of Alembic tools for 3ds Max, Maya, Softimage, Arnold and Python now available under GPL3 licence.
Friday, December 12th, 2014
Renderer gets new procedural materials, better instancing tools; imports animation in C4D format.
Thursday, November 6th, 2014
Ultra-detailed plant models now support translucency. Use them natively in Max or C4D, or in other apps via Python.
Monday, July 14th, 2014
Browse stock assets, then rescale and batch process them for import into your 3ds Max scenes.
Friday, June 20th, 2014