Promising real-time PBR render engine now supports C4D's standard renderer for final-quality images.
Friday, January 15th, 2016
Promising real-time PBR render engine now supports C4D's standard renderer for final-quality images.
Friday, January 15th, 2016
Good update for games artists adds physically correct shading, layered GLSL shaders, in-viewport IBL.
Friday, April 4th, 2014
'Mega update' to Photoshop texturing tool adds Marmoset Skyshop HDR rendering, unlimited triangle count.
Tuesday, May 14th, 2013
New Skylight Illumination from IBL option lets mental ray render scenes using an environment map properly
Tuesday, March 19th, 2013
New Live link to 3ds Max lets users design custom image-based light rigs and see results in V-Ray RT.
Tuesday, January 29th, 2013
He spent ten years hunting bugs in the Maya/mental ray pipeline - but his new online masterclass will spare you that pain.
Thursday, January 27th, 2011