Discover how to create an action sequence in UE5 with DNEG artist Kosuke Iwasaki's free intermediate tutorial for The Gnomon Workshop.
Monday, March 23rd, 2026
Discover how to create an action sequence in UE5 with DNEG artist Kosuke Iwasaki's free intermediate tutorial for The Gnomon Workshop.
Monday, March 23rd, 2026
New real-time engine replaces Redshift RT, and was developed in parallel with the new Vectorworks edition of the renderer.
Thursday, March 19th, 2026
Big update to the terrain generation tool for games and VFX adds new features, cuts prices, and lifts the revenue cap on the Indie edition.
Wednesday, March 18th, 2026
Check out the latest features in the free update to the industry-standard set of add-on tools for Foundry's 3D texture painting software.
Thursday, March 12th, 2026
New Blender Fractals pack generates lightweight, animatable 3D fractals for motion graphics, VFX or illustration work.
Wednesday, March 11th, 2026
Read our FAQs on Wonder 3D, the new text-to-3D and image-to-3D AI model in the online VFX platform formerly known as Wonder Studio.
Thursday, March 5th, 2026
Inbibo's add-on for Maya - and now Houdini - provides a simple way to add simulated soft tissues to characters in VFX and games.
Wednesday, March 4th, 2026
See the latest features in the terrain generation tool for games and VFX, including AgX tonemapping and new Pattern distributions.
Tuesday, March 3rd, 2026
See the latest features in Pixar's production renderer, including new Stylized Looks nodes for artistic lighting and hatching effects.
Saturday, February 28th, 2026
Free edition of the renderer is licensed for personal use and tools development. Compatible with Blender, Houdini, Katana and Maya.
Saturday, February 28th, 2026
Popular 3D tree generator for VFX and games work now plays nicer with real-time engines - and now supports Houdini Indie.
Friday, February 27th, 2026
Check out the new features in the GPU-accelerated production renderer for 3ds Max, Cinema 4D, Houdini and Maya.
Monday, February 23rd, 2026
Check out the eye-catching rigs now possible with the 'next-level' update to Zoo Tools Pro's modular rig-building system for Maya.
Wednesday, February 18th, 2026