May 12, 2023
Read our run-down of the latest features in UE5, from procedural content and Substrate materials to Chaos Flesh. Read More »
July 29, 2022
Unusual GPU-based sculpting app gets new cloth sculpting system, plus tools for grooming hair and fur. Read More »
March 22, 2022
Photorealistic two-minute real-time Unity short showcases new skin and hair simulation technologies. Read More »
August 23, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking. Read More »
August 22, 2021
Create hair for a male character in Maya's XGen toolset with The Gnomon Workshop's new tutorial. Read More »
July 25, 2021
Discover how to light and shade a photorealistic human character with The Gnomon Workshop's tutorial. Read More »
June 7, 2021
Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free. Read More »
March 25, 2021
Real-time 3D character-creation tool gets new Smart Hair system of modular hairstyles and facial hair. Read More »
March 9, 2021
Big update to the open-source Maya rigging framework adds new tools to auto-rig game characters, and for using mGear rigs in UE4. Read More »
January 31, 2021
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss. Read More »
January 21, 2021
Neat tool snaps hair guides to a target mesh, then lets you reshape the entire hairstyle interactively. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
June 12, 2020
Discover how to use the powerful Maya hair plugin in production with DreamWorks Animation hair lead Victor Javier Garza's full tutorial. Read More »
February 6, 2020
Updated: Version 1.1 of TD Florian Croquet's tool for converting XGen hair to hair cards now works for feathers as well. Read More »
December 15, 2019
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text. Read More »