Imagination Technologies thinks so. We explore why its new raytracing cards could change how you work.
Tuesday, February 5th, 2013
Imagination Technologies thinks so. We explore why its new raytracing cards could change how you work.
Tuesday, February 5th, 2013
Innovative new dedicated hardware gives real-time raytracing for the price of a high-end pro GPU.
Thursday, January 31st, 2013
Physically based hybrid CPU/GPU renderer to export new 'LightMixer' layers without raising render times.
Monday, January 21st, 2013
Updated: Anniversary Edition now shipping; adds a unified workspace and enhanced GPU support.
Wednesday, October 31st, 2012
Peder Norrby's After Effects plugin creates fast-rendering abstract 3D geometry that reacts to AE's lights.
Thursday, August 2nd, 2012
Pro card or games card? The NYC 3ds Max user group sets out to settle which is better for 3D work.
Wednesday, July 4th, 2012
Deal will not change roadmap or licence terms for offline version of Octane Render, says developer.
Tuesday, March 13th, 2012
Latest release of the open-source 3D package also adds multi-GPU support to the new Cycles renderer.
Friday, February 17th, 2012
Second major update to software in three weeks offers support for rendering scenes of infinite size.
Wednesday, December 28th, 2011
Version 1.5.1 of hybrid CPU/GPU renderer also adds 'state of the art' BRDF system, real-world emitters.
Thursday, December 8th, 2011
Want to know why we don't cover consumer GPUs (yet)? This FAQ for our online reviews explains all.
Monday, October 31st, 2011
Jason Lewis puts Nvidia and AMD's latest professional graphics cards through a battery of real-world tests.
Tuesday, October 4th, 2011
Texturing tool gets new mirror function, fractal noise shaders and Python integration - but no official support for ATI GPUs yet.
Thursday, January 27th, 2011