New PLE licences of the real-time facial mocap software can be used with MetaHumans in Unreal Engine.
Thursday, June 10th, 2021
New PLE licences of the real-time facial mocap software can be used with MetaHumans in Unreal Engine.
Thursday, June 10th, 2021
New RDNA 2 GPUs are AMD's first workstation cards built for modern hardware-accelerated ray tracing.
Wednesday, June 9th, 2021
Autodesk's cloud-based VFX production tracking system gets new name, new licensing system, and new $40/month subscription.
Tuesday, June 8th, 2021
See the highlights of today's update to the open-source 3D app, from sculpting to 2D animation.
Wednesday, June 2nd, 2021
Create compelling illustrations of story beats for project pitches with The Gnomon Workshop's guide for storyboard artists.
Tuesday, June 1st, 2021
AI-based texture-processing tool gets automated feature masking, plus option to export project files.
Wednesday, May 26th, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity.
Monday, May 24th, 2021
Get Autodesk's handy free set of Maya add-ons, now with real-time Boolean modelling tool Speed Cut.
Thursday, May 20th, 2021
Free non-commercial edition of ZBrush gets new sculpting brushes and now renders turntable movies.
Wednesday, May 19th, 2021
Promising art-directable Cinema 4D terrain-generation plugin was just five months old when the X-Particles creators snapped it up.
Tuesday, May 18th, 2021
New Gnomon Workshop tutorials set out key workflows for sketching and colouring creature concepts.
Monday, May 3rd, 2021
New service lets users set up a complete production studio in the cloud. See the price, specs and supported software.
Thursday, April 29th, 2021
Unexpectedly major update to the game engine adds a new web editor, new CPU lightmapper, and native support for Apple's M1 chips.
Tuesday, April 27th, 2021