New Gnomon Workshop tutorial reveals how to create game cinematic's using UE4's Sequencer.
Monday, December 20th, 2021
New Gnomon Workshop tutorial reveals how to create game cinematic's using UE4's Sequencer.
Monday, December 20th, 2021
Get 22 models of black alders in .uasset format with LODs and 8k textures from the new Megascans Trees range.
Sunday, December 19th, 2021
Update: free app can now create 3D scans of objects in Cinema 4D, as well as capturing mocap data.
Thursday, December 16th, 2021
Free tool for streaming animation between Maya and UE4 now supports facial blendshape data.
Wednesday, December 15th, 2021
Check out the new features in the popular plugin for generating 3D heads from source photographs.
Saturday, December 11th, 2021
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials.
Friday, December 10th, 2021
Latest version of Maya adds new options for retargeting facial animation. Bifrost, USD, Substance and Arnold plugins all updated.
Wednesday, December 8th, 2021
3D modeling and rendering tool gets Per Viewport Filtering options, further updates to Smart Extrude.
Wednesday, December 8th, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
Master current games environment workflows with The Gnomon Workshop's detailed new tutorial.
Monday, November 29th, 2021
UV unwrapping software gets new UV packing workflow better suited to current UDIM-based pipelines.
Thursday, November 25th, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week.
Thursday, November 25th, 2021
Unusual physics-based animation software gets a new Animation Cycles system for seamlessly looping any character movement.
Wednesday, November 24th, 2021