Dynamixyz's facial mocap tech now available exclusively to Take-Two's own studios like Rockstar Games.
Monday, July 5th, 2021
Dynamixyz's facial mocap tech now available exclusively to Take-Two's own studios like Rockstar Games.
Monday, July 5th, 2021
Discover Unreal Engine workflows for The Mandalorian-style virtual production with The Gnomon Workshop's tutorial.
Tuesday, June 29th, 2021
Adobe's Substance applications get new names, new logos, new products and new bundle pricing.
Wednesday, June 23rd, 2021
Buyout of Pixyz's CAD data preparation and import tools may also lead to new workflows for games artists in the Unity Editor.
Wednesday, June 23rd, 2021
Check out the updates to Smart Extrude, modifiers and retopology in the latest version of the 3D modelling and rendering software.
Wednesday, June 16th, 2021
One-click colour-matching app for concept art work and image-to-LUT tool now available as standalone software for Windows and macOS.
Wednesday, June 16th, 2021
New PLE licences of the real-time facial mocap software can be used with MetaHumans in Unreal Engine.
Thursday, June 10th, 2021
See the highlights of today's update to the open-source 3D app, from sculpting to 2D animation.
Wednesday, June 2nd, 2021
AI-based texture-processing tool gets automated feature masking, plus option to export project files.
Wednesday, May 26th, 2021
New Gnomon Workshop tutorials set out key workflows for sketching and colouring creature concepts.
Monday, May 3rd, 2021
Top online portfolio service will stay open to non-games artists and Unreal Engine users. Sales fees on ArtStation Marketplace reduced.
Sunday, May 2nd, 2021
New service lets users set up a complete production studio in the cloud. See the price, specs and supported software.
Thursday, April 29th, 2021
Unexpectedly major update to the game engine adds a new web editor, new CPU lightmapper, and native support for Apple's M1 chips.
Tuesday, April 27th, 2021