Render ZBrush hair in Max with FiberMesh to Splines
Updated: Export hair created with the recent ZBrush 4R2b update to 3ds Max - and now Maya and Blender.
Monday, January 30th, 2012
Updated: Export hair created with the recent ZBrush 4R2b update to 3ds Max - and now Maya and Blender.
Monday, January 30th, 2012