New pen displays to offer reduced weight, better connectivity - and a whopping 2.5K max resolution.
Wednesday, January 7th, 2015
New pen displays to offer reduced weight, better connectivity - and a whopping 2.5K max resolution.
Wednesday, January 7th, 2015
Simulate sand, sugar and snow with developer Yannik F's cult RealFlow add-on, now available commercially.
Wednesday, December 24th, 2014
Licensed for commercial work, aimed at indie games artists, and priced at just $300 and $150 a pop.
Friday, December 12th, 2014
Create unique trees complete with LoDs, collision primitives and wind forces for use with the Unity 5 beta.
Wednesday, November 19th, 2014
Motion-capture suits and software redesigned to provide true VFX-quality data; price cut by up to 30%.
Thursday, November 6th, 2014
Model in 'virtual clay' with the new sculpting software and rebranded, more affordable haptic 3D stylus.
Thursday, October 30th, 2014
Check out this physically based, 100% parallelised 'next-gen' fluid simulator, soon available in beta.
Thursday, October 30th, 2014
Updated: new versions of NDO and DDO now officially out of beta. New batch options and 16K support too.
Thursday, October 23rd, 2014
New editorial, VFX and finishing system to ship for over $3,000 less than the cost of NukeX and Hiero.
Wednesday, October 22nd, 2014
Much-anticipated next-gen games texture-painting tool finally ships. Check out the key features here.
Wednesday, October 15th, 2014
Updated: Stefaan Sorensen's new plugin puts Mudbox-style tools right inside Maya. Now available on Linux.
Wednesday, September 17th, 2014
Updated: New tool iterates colour, lighting and materials in 3D renders. Now for C4D as well as Modo.
Tuesday, September 9th, 2014
Free alpha of the promising renderer includes instancing, basic support for native C4D materials and lights.
Monday, September 8th, 2014