Updated: High-speed GPU-based renderer for animated series gets native Maya material export system.
Wednesday, June 3rd, 2015
Updated: High-speed GPU-based renderer for animated series gets native Maya material export system.
Wednesday, June 3rd, 2015
Get the astronaut model from Emmy Award-winner Raoul Marks' beautiful CG intro to the design conference.
Friday, May 29th, 2015
Big update readies real-time image-based lighting design tool for serious VFX work, including Alembic and FBX support.
Thursday, May 14th, 2015
Piranha Bytes artist's handy UV packing tool promises better results in less time than packing by hand.
Friday, April 17th, 2015
Maya crowd system gets neat new animation and simulation editing tools. Cool new demo reel, too.
Wednesday, March 25th, 2015
Free professional desktop software turns scan data or photos into 3D meshes and cleans them for export.
Wednesday, February 25th, 2015
Get this ultra-detailed scan in FBX format with 4K texture maps, plus a bonus Marmoset scene file.
Monday, February 23rd, 2015
Eagerly awaited free update brings intuitive new poly modelling and instancing tools to the sculpting app. New 64-bit edition, too.
Thursday, January 29th, 2015
Updated: Non-commercial Personal Learning Editions of both apps now available for the 2014.6 editions.
Tuesday, September 23rd, 2014
3D clothing creation tool used on Tintin and The Hobbit adds FBX import, new Quadrangulate option.
Wednesday, September 17th, 2014
Game developer donates €10,000 to Blender dev fund in order to improve FBX export to Unreal Engine 4.
Monday, July 7th, 2014
Updated: back the new Indiegogo campaign to get the pro versions of the particle sculpting app for less.
Wednesday, June 18th, 2014
Get models of chairs, tables and lights in MAX, 3DS, OBJ and FBX format, licensed for commercial use.
Tuesday, May 6th, 2014