July 29, 2021
3D animation software gets new global search feature, tools for authoring interactive tutorials, and updates to the deformer system. Read More »
March 24, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features. Read More »
August 8, 2020
Promising new app lets artists sculpt, paint and remesh detailed models on iPads or Android tablets. Read More »
June 4, 2020
'Really real-time' renderer for Cinema 4D gets support for subsurface scattering, translucency. Read More »
January 15, 2019
Update extends the digital sculpting package's new dynamic tessellation system, adds option to merge multiple meshes into one. Read More »
September 3, 2018
Now available: Update adds node based material system, volume modelling, MoGraph fields, and multi-pass rendering on the GPU. Read More »
June 16, 2018
Neat set of open-source assets streamlines the creation of common motion graphics effects. Read More »
March 29, 2018
First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling. Read More »
July 25, 2017
Integrated version of RealFlow for C4D gets Dyverso multiphysics solver, support for interacting fluids. Read More »
December 1, 2015
Cinema 4D particles tool gets new audio modifier and trail deformer. Price of floating licences reduced. Read More »
July 31, 2015
Fluid simulator gets new GPU based solvers, better OpenVDB support, new artist and TD tools. Read More »
March 31, 2015
Natural media paint package acts like a hybrid of Painter and Manga Studio, with cool new tools on top. Read More »
January 3, 2012
New version of real-time custom HDR design tool gains new blending modes and falloff controls. Read More »