Check out the new features in the hair and fur plugin, including a point-and-click groom-creation system, and the option to 'box' operators.
Friday, December 15th, 2023
Check out the new features in the hair and fur plugin, including a point-and-click groom-creation system, and the option to 'box' operators.
Friday, December 15th, 2023
Check out the new features in the production renderer, and its Blender, Cinema 4D and Houdini plugins.
Thursday, September 14th, 2023
Read our pick of the new features in the open-source 3D software: from Simulation Nodes and GPU ray tracing to neat hidden bonuses.
Tuesday, June 27th, 2023
See our pick of the 5 key new features in the open-source 3D software, from new hair grooming tools to better planar tracking.
Wednesday, September 7th, 2022
Open-source 3D app now receives at least €120,000/year from all major CPU and GPU manufacturers.
Wednesday, December 22nd, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity.
Monday, May 24th, 2021
Other 2020 Sci-Tech awards go to Shotgun and ftrack Studio and Intel's Embree ray tracing library.
Wednesday, February 3rd, 2021
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation.
Tuesday, September 1st, 2020
3D modelling and rendering app gets significant improvements to CPU ray tracing and denoising, and to the Advanced Viewport display.
Monday, July 27th, 2020
Check out the changes to the presets system in the latest update to the real-time lighting design tool.
Friday, April 3rd, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs.
Wednesday, April 1st, 2020
3ds Max renderer gets support for hardware-accelerated ray tracing on Nvidia RTX graphics cards, plus GPU memory sharing via NVLink.
Saturday, March 14th, 2020
Performance-focused update adds new 2.5D displacement system and new hair materials to the renderer.
Wednesday, November 6th, 2019