Get a library of HDRIs optimised for Blender's Cycles renderer, packed in a .blend file. Commercial use.
Sunday, December 18th, 2022
Get a library of HDRIs optimised for Blender's Cycles renderer, packed in a .blend file. Commercial use.
Sunday, December 18th, 2022
Read our pick of the new features in the open-source 3D software: from path guiding in Cycles to a hidden bonus for motion designers.
Wednesday, December 7th, 2022
See our pick of the 5 key new features in the open-source 3D software, from new hair grooming tools to better planar tracking.
Wednesday, September 7th, 2022
Open-source version of Material Definition Language to include the MDL Distiller and GLSL backend for real-time and viewport rendering.
Friday, August 12th, 2022
Check out the curve-based hair system due in Blender 3.3, and the upcoming real-time compositor.
Monday, July 11th, 2022
Read our pick of the 5 key changes to the open-source 3D app, from the new 3D painting tools to Light Groups and fast shadow caustics.
Wednesday, June 8th, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
3D painting directly in Sculpt mode and interactive previews in Eevee due in the open-source 3D app in the next few releases.
Monday, February 21st, 2022
V-Ray and Corona still dominate market, but UE4, Twinmotion and D5 Render all gaining ground.
Thursday, February 3rd, 2022
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework.
Tuesday, November 16th, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023.
Thursday, October 28th, 2021
See the highlights of today's update to the open-source 3D app, from sculpting to 2D animation.
Wednesday, June 2nd, 2021