Character Control Rig generates rigs for MetaHumans in Blender
Poly Hammer's add-on creates Rigify rigs for MetaHuman characters imported into Blender, and retargets animation from UE5.
Wednesday, May 6th, 2026
Poly Hammer's add-on creates Rigify rigs for MetaHuman characters imported into Blender, and retargets animation from UE5.
Wednesday, May 6th, 2026
Poly Hammer's Character DNA add-on lets you edit MetaHuman facial and body rigs inside Blender, including their RBF corrective poses.
Tuesday, March 31st, 2026
Intriguing new tool lets you create or edit Unreal Engine MetaHuman characters directly inside Blender. Now available in beta.
Monday, March 31st, 2025