Popular hair-creation plugin gets new tools for generating realistic mesh hair, new dynamics options.
Tuesday, August 22nd, 2017
Popular hair-creation plugin gets new tools for generating realistic mesh hair, new dynamics options.
Tuesday, August 22nd, 2017
Neat plugin lets you use Maya's standard tools to control the form of the animated CG trees it creates.
Wednesday, August 16th, 2017
Big update to game engine adds volumetric fog; plus new physics, animation and VR editing features.
Friday, May 26th, 2017
In-VR mesh and animation editing tools now available as free public preview. Support for OpenSubdiv and USD also due.
Tuesday, March 7th, 2017
Sizeable update to Maya adds new motion graphics, animation, hair grooming and fluid simulation tools.
Friday, March 3rd, 2017
Hair, fur and feathers plugin can now generate hair from particles. New grooming and LOD workflows.
Friday, March 3rd, 2017
Sizeable update to the game engine now available in beta, along with its new VR editing toolset.
Thursday, December 15th, 2016
Big update to Maya hair plugin to add full GPU support, powerful grooming and sculpting options.
Saturday, July 30th, 2016
Popular 3ds Max hair plugin now out for Maya. Supports Nucleus physics and Arnold, V-Ray, Redshift and RenderMan rendering.
Tuesday, July 12th, 2016
Fast-evolving 3ds Max multiphysics plugin gets revamped FLIP fluid, cloth and FEM solvers, better V-Ray support, plus more streamlined UI.
Tuesday, July 12th, 2016
Watch our pick of the show's hottest research - from new ways to 3D print Moomins to Schrödinger's Smoke.
Monday, May 30th, 2016
Maya crowd-simulation tool now lets crowd agents float in water, or get up after being turned into ragdolls.
Friday, May 27th, 2016
3ds Max multiphysics plugin to get new solvers for organic tissue, also available in a new extension to the Bullet physics library.
Thursday, May 26th, 2016